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Naughty Dog

Intergalactic will be a multi-game saga about what divides people the least: faith and religion

Neil Druckmann reveals all sorts of details about the story of Naughty Dog’s next blockbuster.

INtergalactic

“We made a game, The Last of Us 2, we made certain creative decisions that got us a lot of hate. A lot of people love it, but a lot of people hate that game. But the joke is like, you know what, let’s do something that people won’t care as much about — let’s make a game about faith and religion.”

With humor and irony, Neil Druckmanm has come face to face with Alex Garland. An informal chat in a PlayStation podcast revealed many clues about Naughty Dog’s next big franchise, Intergalactic The Heretic Prophet.

Throughout their conversation, Druckmann, who continues to refer to Intergalactic not as a game but as a saga, “Naughty Dog’s fifth franchise,” explains that the story will take place in an alternate universe disconnected from our timeline in the 1980s. Hence all the shared references. In that moment of rupture with our history, a mysterious religion was formed and began to gain importance. The entire plot will revolve around it.

In the skin of the bounty hunter Jordan, we will visit Sempiria, a planet where this religion was developed and where one fine day more than 600 years ago, people stopped coming and going. A completely isolated world where we go in search of a missing companion. Jordan will have to land in a forced way after a technical problem and confused and lost, she will have to find out what became of this civilization if she wants to have any chance of escaping.

Druckmann assures that Naughty Dog spent “years” working on the timeline and how religions evolve over the years to make it coherent. The developer admits that Intergalactic will also be a game about loneliness. In the studio’s previous projects, they always wanted us to have an ally or companion (Daxter; Elena, Chloe or Sully; Ellie), but in this one they want us to feel alone and lost in an unknown place. That we learn to live with that feeling.

And if he didn’t reveal more, it’s because Garland asked him not to, because he wants to come into the game as clean as possible and find out for himself what the hell happened in Sempiria and who Jordan is looking for. Considering that everything Druckmann says sounds good, will we really miss The Last of Us 3 now that the developer has effectively scrapped it?

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